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import { parse, resolve } from 'path'; import { inspect } from 'util'; import platform from './platform.js'; const pathArg = (path, opt = {}) => { const type = typeof path; if (type !== 'string') { const ctor = path && type === 'object' && path.constructor; const received = ctor && ctor.name ? `an instance of ${ctor.name}` : type === 'object' ? inspect(path) : `type ${type} ${path}`; const msg = 'The "path" argument must be of type string. ' + `Received ${received}`; throw Object.assign(new TypeError(msg), { path, code: 'ERR_INVALID_ARG_TYPE', }); } if (/\0/.test(path)) { // simulate same failure that node raises const msg = 'path must be a string without null bytes'; throw Object.assign(new TypeError(msg), { path, code: 'ERR_INVALID_ARG_VALUE', }); } path = resolve(path); const { root } = parse(path); if (path === root && opt.preserveRoot !== false) { const msg = 'refusing to remove root directory without preserveRoot:false'; throw Object.assign(new Error(msg), { path, code: 'ERR_PRESERVE_ROOT', }); } if (platform === 'win32') { const badWinChars = /[*|"<>?:]/; const { root } = parse(path); if (badWinChars.test(path.substring(root.length))) { throw Object.assign(new Error('Illegal characters in path.'), { path, code: 'EINVAL', }); } } return path; }; export default pathArg; //# sourceMappingURL=path-arg.js.map